Spaceteam is arguably the best cooperative mobile game ever made, forcing friends to frantically scream at each other to avoid their spaceship from blowing up. Last year, it was adapted into a chaotic, cooperative card game by an all-star team, and previewed in prototype form at last year’s XOXO. Henry Smith, creator of the videogame that inspired it, joins us from Montréal.

2016 Patrons

Special thanks to Asana, BackerKit, Dropbox, Figma, GitHub, Instrument, Intel, Intercom, Knight Foundation, MailChimp, Next Draft, Slack, and WordPress.com for their support. XOXO would not be possible without them.

Community Patrons

We’d also like to thank Cotton Bureau, Scout Books, Seamless, and Stephouse for extending their generosity to us this year in producing XOXO.